Tótem Computer

About & Portfolio > Tótem Computer Project Tótem Computer, Inc. Category UI/UX Design, Web Design, E-Commerce Date September, 2020 About this project Tótem Computer emerges as a groundbreaking solution in cloud-based technology, reinventing how individuals access powerful computer resources. Bridging the chasm between demanding software and hardware limitations, our goal was democratizing access to top-tier […]

Vitadmin

About & Portfolio > Vitadmin Course Web Development Lab Category UI/UX, School Projects Date October 2019 About this project Vitadmin is a web application that allows restaurants to control ingredients, products, and orders in real-time. I designed a user interface using Adobe Illustrator, made an interaction model with MarvelApp, alongside the platform’s front-end development (HTML/CSS) […]

Cifrahoot App

About & Portfolio > Cifrahoot Course Mobile Application Development (Tecnológico de Monterrey) Category UI/UX, Software, Branding, School Project Date May 2019 Collaborators Daniel Tijerina (Game Mechanics, Back-end software development) Mariana Peña (Game Mechanics, Back-end software development) Antonio Tarín (UI/UX Design, Front-end software development) About this project Cifrahoot is a learning game that we designed and […]

The Art of Chop (VR)

About & Portfolio > The Art of Chop Course Virtual Environments (Tecnológico de Monterrey) Category School Project, UI/UX, Software, 3D, VR/AR Date May 2019 Collaborators Elisa Guzman (3D Modelling, Environment) Carlos Quintanilla (Environment, Documentation) Antonio Tarín (Software Development, Branding) About this project The Art of Chop is a VR videogame for Oculus Rift that we […]

La máquina surrealista

About & Portfolio > La máquina surrealista Course Estética de medios digitales e interactivos Category School Projects, UI/UX, Software, Hardware Date May 2018 About this project La máquina surrealista: The Dream Machine is an interactive, surrealist art generator This was my final project for the course Aesthetics of digital and interactive media at Tecnológico de Monterrey. I […]

H-E-B Assistant

About & Portfolio > H-E-B Assistant Client H-E-B Axtel Alestra Category UI/UX School Projects Date November 2017 A cart distribution system and costumer experience platform. During Semana i -an academic program for learning through professional experiences at Tecnológico de Monterrey- we had the opportunity to apply Design Thinking methodologies for H-E-B, a well-known supermarket chain […]

PlaySave

About & Portfolio > PlaySave Course Process Innovation and Prototype Design (Tec de Monterrey) Category School Project, UI/UX, Hardware, Software, Prototype Date May 2017 About this project PlaySave is an electronic toy set and mobile game prototype designed to teach children ages 8-14 how to save and invest money. The main device is a piggy […]

enlightMe

About & Portfolio > enlightMe Client Tecnológico de Monterrey Category UI/UX Branding School Projects Date November 2016 About this project enlightMe was the name of an app concept for the final project of my Civic Responsibility class (Ciudadanía). The app tackled the problem of finding academic counseling through an internal support group called MAEs (Mentores […]

Sonar App

About & Portfolio > Sonar App Course Interaction Design Course (Tec de Monterrey) Category UI/UX, Branding Date November 2015 About this project This was a final project for my Interaction Design class of 2015, at Tec de Monterrey, Campus Monterrey. We designed and prototyped an accessibility app to help visually impaired students and visitors find […]