PlaySave
An electronic toy set that teaches children to save and invest
- Course
- Process Innovation and Prototype Design, Tec de Monterrey
- Role
- UI/UX design, app prototype, module communication
- Category
- Hardware · Software · UI/UX · Prototype
- Date
- May 2017
PlaySave is an electronic toy set and companion mobile game designed to teach children between 8 and 14 how money works.
The main device is a piggy bank that counts what a player has saved. Each time a real coin goes in, a virtual coin appears in the app — where it can be spent on games, put aside, or invested. Additional modules, like a bank or an office, unlock further activities tied to what each module represents.
I designed the interface for the mobile app, which communicates over Bluetooth with several smart boards that change behaviour when coupled together. My colleagues designed and 3D-printed the boards; I built the coupling and communication logic.
The part I still think about: children understood investing much faster when the abstraction had a physical object attached to it.
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